Welcome to the
Solo Champions League

Another day, another threat.  These Villains aren't going to thwart themselves!

The LAtest RoundJoin the Discord

What is the Solo Champions League?

The Solo Champions League takes the win/lose condition of Marvel Champions and asks "how well did you win?" or "how badly did you lose?" by comparing your results against people playing the same set-up.  We use measurable stats like turns taken, Villain + Minion HP, and Hero + Ally HP. Your score is calculated and released at the end of each Round.  5 Rounds makes a Season and each Season brings new challenges!

Get started now   ❯ 

Join the Discord

The Discord is the center of the Solo Champions League community.  This is where you want to be to talk to other players, discuss strategy, share your victories, commiserate in your defeats, and maybe even join a game!

Get started now   ❯ 
Season

Required Content

  • Core Box

Optional Content

  • Black Widow Hero Pack
  • Hulk Hero Pack
  • Thor Hero Pack

Villain + Module

Rhino + Masters of Evil [Standard]

Hero

Black Panther, Captain Marvel, or Thor

Aspect

Justice

Villain + Module

Ultron + Under Attack [Standard]

Hero

She-Hulk

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Klaw + The Doomsday Chair [Standard]

Hero

Iron Man, Spider-Man, or Black Widow

Aspect

Leadership

Villain + Module

Ultron + Bomb Scare [Expert]

Hero

Black Panther

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Rhino + Legions of Hydra [Expert]

Hero

She-Hulk, Spider-Man, or Hulk

Aspect

Protection

Required Content

  • Core Box

Optional Content

  • Captain Marvel Hero Pack
  • Ms. Marvel Hero Pack

Villain + Module

Klaw + Bomb Scare [Standard]

Hero

Iron Man

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Rhino + The Doomsday Clock [Standard]

Hero

Black Panther, She-Hulk, or Ms. Marvel

Aspect

Aggression

Villain + Module

Ultron + Legions of Hydra [Standard]

Hero

Captain Marvel

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Klaw + Under Attack [Expert]

Hero

Black Panther, Iron Man, or Captain America

Aspect

Protection

Villain + Module

Ultron + The Doomsday Chair [Expert]

Hero

SPider-Man

Aspect

Aggression, Justice, Leadership, or Protection

Required Content

  • Core Box
  • The Rise of Red Skull

Optional Content

  • Captain America Hero Pack
  • Doctor Strange Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Thor Hero Pack

Villain + Module

Ultron + Masters of Evil [Standard]

Hero

Captain Marvel, Captain America, or Doctor Strange

Aspect

Leadership

Villain + Module

Crossbones + Experimental Weapons [Standard]

Hero

Hawkeye

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Rhino + Under Attack [Standard]

Hero

Black Panther, Ms. Marvel, or Spider-Man

Aspect

Aggression

Villain + Module

Taskmaster + Hydra Assault [Expert]

Hero

Spider-Woman

Aspect

Protection + Aggression, Justice, or Leadership

Villain + Module

Klaw + Legions of Hydra [Expert]

Hero

Iron Man, Hulk, or Thor

Aspect

Justice

Required Content

  • Core Box
  • The Rise of Red Skull
  • Green Goblin Scenario Pack
  • The Wrecking Crew Scenario Pack
  • Captain America Hero Pack
  • Hulk Hero Pack

Optional Content

  • Ant-Man Hero Pack
  • Wasp Hero Pack

Villain + Module

Crossbones [Experimental Weapons, Weapon Master, and Legions of Hydra] + Bomb Scare [Standard]

Hero

Hulk

Aspect

Aggression, Justice, Leadership, or Protection

Villains

Wrecking Crew [Standard]

Hero

Spider-Man, Spider-Woman, or Ant-Man

Aspect

Justice

Villain + Module

Red Skull [Hydra Patrol] + Under Attack [Standard]

Hero

Captain America

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Mutagen Formula + Running Interference [Expert]

Hero

She-Hulk, Hawkeye, or Wasp

Aspect

Leadership

Villain + Module

Absorbing Man + bomb Scare[Expert]

Hero

Iron Man

Aspect

Aggression, Justice, Leadership, or Protection

Required Content

  • Core Box
  • The Rise of Red Skull
  • Green Goblin Scenario Pack
  • Kang Scenario Pack
  • The Wrecking Crew Scenario Pack
  • Black Widow Hero Pack
  • Doctor Strange Hero Pack

Optional Content

  • Ant-Man Hero Pack
  • Captain America Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Quicksilver Hero Pack
  • Thor Hero Pack
  • Wasp Hero Pack

Villain + Module

Taskmaster + Weapon master [Standard]

Hero

Ant-Man, Captain America, She-Hulk, or Spider-Woman

Aspect

Aggression

Villain + Module

Klaw + Hydra Assault [Standard]

Hero

Black Widow

Aspect

Aggression, Justice, Leadership, or Protection

Villain + Module

Kang + Master of Time [Standard]

Hero

Black Panther, Ms. Marvel, Thor, or Wasp

Aspect

Protection

Special Rules

The Present Future War + Kang (Scarlet Centurion) from the game.  These will not be used.  The first time you reach stage 2A of the Main Scheme, shuffle The Realm of Rama-Tut, Inexorable Fate, and The Chronopolis together.  Reveal one at random.  For future attempts, remove the already completed Stage 3 Scheme from the random draw pile.  By the end of  your 3 attempts, you should have played each Stage 3 once.

Villain + Module

Wrecking Crew [Expert]

Hero

Doctor Strange

Aspect

Aggression, Justice, Leadership, or Protection

Special Note

As per the top of pg. 7 of the Wrecking Crew rules "When a villain is defeated, their signature side scheme is removed from the game"  At end of game ONLY count threat left on the Main Scheme and the signature side scheme of any villains still in play.

Villain + Module

Red Skull + Hydra Assault + The Doomsday Chair [Expert]

Hero

Captain Marvel, Hawkeye, Hulk, or Quicksilver

Aspect

Leadership

Required Content

  • Core Box
  • The Rise of Red Skull
  • Green Goblin Scenario Pack
  • The Once and Future Kang Scenario Pack
  • Ant-Man Hero Pack
  • Ms. Marvel Hero Pack
  • Thor Hero Pack

Optional Content

  • Black Widow Hero Pack
  • Captain Marvel Hero Pack
  • Quicksilver Hero Pack
  • Scarlet Witch Hero Pack
  • Wasp Hero Pack

Deck Building Constrictions

Each Round has a unique deck-building restriction that must be followed.  These restrictions do not efect your hero's signature cards.

Villain + Module

Absorbing Man + Hydra Assault [Standard]

Hero

Thor

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Deck-Building Constraint

No more than 1 copy of any given card in your deck

Villain + Module

Crossbones [Legions of Hydra & Experimental Weapons] + Anachronauts [Standard]

Hero

Black Widow, Captain Marvel, Hawkeye, or Wasp

Aspect

Protection

Deck-Building Constraint

No more than two upgrades in deck by name

Villain + Module

Mutagen Formula + Experimental Weapons [Standard]

Hero

Ms. Marvel

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Deck-Building Constraint

Must have 3 copies of every (non-Ally) card in your deck.  No Unique cards allowed.  Exactly 3 Allies in your deck.

Villain + Module

Rhino + Weapon Master [Expert]

Hero

Iron Man, Quicksilver, Spider-Woman, or Scarlet Witch

Aspect

Justice

Deck Building Constraints

No cards with cost 4+

Villain + Module

Zola + Master of Time [Expert]

Hero

Ant-Man

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Deck-Building Constraint

No "Wild" Resource cards

Required Content

  • Core Box
  • The Rise of Red Skull
  • The Galaxy's Most Wanted
  • Green Goblin Scenario Pack
  • The Once and Future Kang Scenario Pack

Optional Content

  • Black Widow Hero Pack
  • Captain America Hero Pack
  • Doctor Strange Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Quicksilver Hero Pack
  • Scarlet Witch Hero Pack

Villain + Module

Taskmaster + Hydra patrol + A Mess of Things [Standard]

Hero

Black Widow, Hulk, Ms. Marvel or She-Hulk

Aspect

Leadership

Villain + Module

Brotherhood of Badoon + Ship Command + Space Pirates [Standard]

Hero

Rocket Raccoon

Aspect

Aggression, Justice, Leadership, Protection or Basic

Units

2

Villain + Module

Risky Business + Hydra Patrol [Standard]

Hero

Captain America, Doctor Strange, Iron Man, or Quicksilver

Aspect

Basic

Villain + Module

Escape the Museum + Galactic Artifacts + Ship Command +  Power Stone [Expert]

Hero

Groot

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Villain + Module

Kang + Anachronauts [Expert]

Hero

Captain Marvel, Hawkeye, Scarlet Witch, or Spider-Woman

Aspect

Aggression

Special Rules

Remove The Realm of Rama-Tut + Kang (Rama-Tut) from the game.  These will not be used.  The first time you reach stage 2A of the Main Scheme, shuffle The Chronopolis, Inexorable Fate, and The Present and Future War together.  Reveal one at random.  For future attempts, remove the already completed Stage 3 Scheme from the random draw pile.  By the end of  your 3 attempts, you should have played each Stage 3 once.

Required Content

  • Core Box
  • The Rise of Red Skull
  • The Galaxy's Most Wanted
  • Green Goblin Scenario Pack
  • The Once and Future Kang Scenario Pack
  • Doctor Strange Hero Pack

Optional Content

  • Black Widow Hero Pack
  • Captain America Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Scarlet Witch Hero Pack

Villain + Module

Klaw + Temporal [Standard]

Hero

Doctor Strange

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Villain + Module

Taskmaster + Hydra Patrol + Menagerie Medley [Standard]

Hero

Captain America, Captain Marvel, Hawkeye, or Hulk

Aspect

Aggression

Units

2

Villain + Module

Mutagen Formula + Kree Militants[Standard]

Hero

Spider-Woman

Aspect

Leadership + Aggression, Justice, or Protection, or 100% Basic

Units

4

Villain + Module

Nebula + Power Stone + Ship Command + A Mess of Things [Expert]

Hero

Black Widow, Iron Man, Ms. Marvel, or Scarlet Witch

Aspect

Justice

Units

4

Villain + Module

Zola + Masters of Evil [Expert]

Hero

Rocket Raccoon

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Required Content

  • Core Box
  • The Rise of Red Skull
  • The Galaxy's Most Wanted
  • Green Goblin Scenario Pack
  • Quicksilver Hero Pack
  • Thor Hero Pack
  • The Once and Future Kang

Optional Content

  • The Hood Scenario Pack
  • Ant-Man Hero Pack
  • Black Widow Hero Pack
  • Drax Hero Pack
  • Scarlet Witch Hero Pack
  • Star-Lord Hero Pack
  • Venom Hero Pack
  • Wasp Hero Pack

Choose Your Own Difficulty

You can choose Standard or Expert difficulty for any Round. If playing Standard, choose between Standard or Standard II sets and defeats Stages 1-2 of the Villain.  If choosing Expert, choose between Standard or Standard II and between Expert or Expert II and defeat stages 2-3 of the Villain. Bonus XP will be awarded based on difficulty.

Villain + Module

Brotherhood of Badoon + Goblin Gimmicks + Ship Command

Hero

Iron Man, Groot, Wasp, or Venom

Aspect

Aggression

Villain + Module

Absorbing Man + Band of Badoon

Hero

Quicksilver

Aspect

Aggression, Justice, Leadership, Protection or Basic

Upgrades

1 Tech Upgrade [The Rise of Red Skull Campaign]

Villain + Module

Infiltrate the Museum + Running Interference + Galactic Artifacts

Hero

Ant-Man, Scarlet Witch, She-Hulk, or Star-Lord

Aspect

Protection

Units

4

Villain + Module

Ultorn + Power Drain

Hero

Thor

Aspect

Aggression, Justice, Leadership, Protection, or Basic

Villain + Module

Kang + Baddon Headunter

Hero

Black Panther, Black Widow, Spider-Man, or Drax

Aspect

Basic

Special Rules

Remove Inexorable Fate + Kang (Iron Lad) from the game.  These will not be used.  The first time you reach stage 2A of the Main Scheme, shuffle The Chronopolis, The Realm of Rama-Tut, and The Present and Future War together.  Reveal one at random.  For future attempts, remove the already completed Stage 3 Scheme from the random draw pile.  By the end of  your 3 attempts, you should have played each Stage 3 once.

Required Content

  • Core Box
  • The Rise of Red Skull
  • Green Goblin Scenario Pack
  • Doctor Strange Hero Pack
  • Scarlet Witch Hero Pack
  • Wasp Hero Pack

Optional Content

  • The Hood Scenario Pack
  • Captain America Hero Pack
  • Gamora Hero Pack
  • Ms. Marvel Hero Pack
  • Quicksilver Hero Pack
  • Star-Lord Hero Pack
  • Venom Hero Pack

Difficulty Selection

Each Round will offer two possible difficulty options. Bonus XP will be awarded based on chosen difficulty.

Villain + Module

Risky Business + A MEss of THings

Difficulty

Standard or Standard II

Hero

Wasp

Aspect

Aggression, Justice, Leadership, Protection, or 100% Basic

Villain + Module

Klaw + Hydra Patrol

Difficulty

Standard or Standard II

Hero

Black Panther, Captain America, Hawkeye, Quicksilver, or Star-Lord

Aspect

Justice

Villain + Module

Zola + Legions of Hydra

Difficulty

Standard or Standard II

Hero

Scarlet Witch

Aspect

Aggression, Justice, Leadership, or Protection, or 100% Basic

TRoRS Campaign Upgrades

1 x Tech Upgrade, 1x Condition Upgrade [Basic], & 1x Rescued Hero [Random]*

*Random Hero

Before each attempt reveal a Rescued Hero (Taskmaster) and shuffle it into your deck. Remove that hero at the end of the game and randomly draw from the remaining heroes for your next attempt. By the end of your 3 Attempts, you should have used 3/4 of the Rescued Heroes with no repeats.

Villain + Module

Red SKull + Hydra Assault + Masters of Evil

Difficulty

[Standard or Standard II] + [Expert or Expert II]

Hero

Iron Man, Ms. MArvel, Rocket Raccoon, Venom, or Gamora

Aspect

Leadership

TRoRS Campaign Upgrades

1 x Tech Upgrade, 1x Condition Upgrade [Basic], & 2x Rescued Heroes [Random]*

*Random Hero

Before your first attempt, reveal two Rescued Heroes (Taskmaster) and shuffle them into your deck. Remove those heroes at the end of the game and shuffle the two remaining Rescued Heroes into your deck for your next attempt.  For the final match, shuffle 1 random Rescued Hero from your first attempt and one random Rescued Hero from your second attempt into you deck.  By the end of your three matches you should have seen all Rescued Heroes at least once and should have a different combination each attempt.

Villain + Module

Ronan the Accuser + Power Drain + Power Stone [Ronan] + Ship Command

Difficulty

[Standard or Standard II] + [Expert or Expert II]

Hero

Doctor Strange

Aspect

Aggression, Justice, Leadership, Protection, or 100% Basic

GMW Maketplace

4 Units

Season

Required Content

  • Core Box
  • Galaxy's Most Wanted Campaign Box
  • Mad Titans Shadow Campaign Box
  • Wrecking Crew Scenario Pack
  • The Once and Future Kang Scenario Pack

Optional Content

  • The Rise of Red Skull Campaign Box
  • The Hood Scenario Pack
  • Captain America Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Quicksilver Hero Pack
  • Star-Lord Hero Pack
  • Venom Hero Pack
  • Valkyrie Hero Pack
  • Vision Hero Pack
  • War Machine Hero Pack

Villain + Module

Wrecking Crew

Difficulty

Standard

Hero

Captain America, Captain Marvel, Quicksilver, Venom, or Valkyrie

Aspect

Aggression

Signature Side Scheme Note

As per the top of pg. 7 of the Wrecking Crew rules "When a villain is defeated, their signature side scheme is removed from the game"  At end of game ONLY count threat left on the Main Scheme and the  signature side scheme of any villains still in play.

Villain + Module

Tower Defense + Black Order

Difficulty

Standard or Standard II

Hero

Spectrum

Aspect

Aggression, Justice, Leadership, Protection or All Basic

Campaign Elements

  • 1 Damage to Avengers Tower during Setup
  • "Save the Shwarma Place" Side Scheme in play
  • "Security Breach" shuffled into Encounter deck

Villain + Module

Rhino + Anachronauts

Difficulty

Standard or Standard II

Hero

Hulk, Ms. Marvel, She-Hulk, Star-Lord, or War Machine

Aspect

Justice

Villain + Module

Loki + Infinity Gauntlet + Legions of Hel + ???

Alternate Modular Sets

Armies of Titan, Black Order, Children of Thanos, Enchantress, or Frost Giants

Difficulty

[Standard or Standard II] + [Expert or Expert II]

Hero

Adam Warlock

Aspect

Aggression + Justice + Leadership + Protection or All Basic

Campaign Elements

  • 1x Shwarma
  • 1x Norn Stone in play
  • Odin [King] in play
  • "Open the Dungeons" Side Scheme in play

Villain + Module

Nebula+ Master of Time + Power Stone + Ship Command

Difficulty

[Standard or Standard II] + [Expert or Expert II]

Hero

Spider-Woman or Vision

Aspect

Aggression, Protection, or All Basic

Campaign Elements

  • 3 Units for GMW Marketplace
  • Reveal "Guerrilla Tactics [Expert]" Side Scheme

Required Content

  • Core Box
  • The Rise of Red Skull Campaign Box
  • Mad Titan's Shadow Campaign Box
  • Galaxy's Most Wanted Campaign Box
  • The Once and Future Kang Scenario Pack
  • The Hood Scenario Pack

Optional Content

  • Thor Hero Pack
  • War Machine Hero Pack
  • ???

Villain + Module

Taskmaster + Power Stone + Hydra Patrol

Difficulty

Standard

Hero

She-HUlk

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Campaign Elements

  • 1x Tech Upgrade
  • 1x Condition Upgrade [Basic]

Villain + Module

Ebony Maw + Galactic Artifacts + Armies of Titan

Difficulty

Standard

Hero

Rocket Raccoon, Spectrum, Spider-Woman, Thor, or War Machine

Aspect

All BAsic

Campaign Elements

  • "Secure the Landing Pad" Side Scheme in play

Villain

The Hood

Modular Sets

  1. Wrecking Crew
  2. Mister Hyde
  3. Beasty Boys
  4. State of Emergency
  5. Streets of Mayhem
  6. Ransacked Armory
  7. Sinister Syndicate

Difficulty

Standard

Hero

Spider-Man [Peter Parker]

Aspect

Aggression, Justice, Leadership, Protection, or All BAsic

Note

For your first official attempt, start with Modular set #1 (Wrecking Crew) in the Encounter Deck.  When asked to add a modular set to your Encounter Deck, add the next Modular set on the list, in order.  For your second attempt, start with Modular Set #2 (Mister Hyde) and for your third, start with Modular Set #3 (Beasty Boys).  In each attempt, move down the list, circling back to #1 if needed.

Villain + Module

Hela + Master ofTime + Frost Giants

Difficulty

Expert

Hero

Drax, Vision, Ms. Marvel, Adam Warlock, or Ant-Man

Aspect

Protection

Campaign Elements

  • "Find the Norn Stones" Side Scheme in play
  • 1x Shawarma in Deck

Villain + Module

Thanos + The Doomsday Chair + Infinity Gauntlet + Children of Thanos

Difficulty

Expert

Hero

Nebula

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Campaign Elements

  • "Cosmo" Ally in play
  • 1x "Shawarma" in deck

Team-Building

Required Content

  • Core Box
  • Galaxy's Most Wanted Campaign Box
  • Mad Titan's Shadow Campaign Box
  • Sinister Motives Campaign Box
  • The Hood Scenario Pack

Optional Content

  • Ant-Man Hero Pack
  • Black Widow Hero Pack
  • Gamora Hero Pack
  • Ironheart Hero Pack
  • Ms. Marvel Hero Pack
  • Nebula Hero Pack
  • Nova Hero Pack
  • Star-Lord Hero Pack
  • Vision Hero Pack
  • Wasp Hero Pack

Villain + Module

Klaw + Ransacked Armory

Difficulty

Standard

Hero

Iron Man, Ironheart, Captain Marvel, Ms. Marvel, or Nova

Aspect

Justice

Villain + Module

The Sinister Six + Down to Earth

Difficulty

Standard

Hero

Ghost-Spider

Aspect

Aggression, Justice, Leadership, Protection or All Basic

Reputation: 11

  • 1x S.H.I.E.L.D. Tech Upgrade [Propulsion Gauntlet, Shock Knuckles, or Wave Bracers]
  • 1x Additional Mulligan
  • Choose any Aspect card and add maximum number of copies to deck
  • Add Ionic Boots to Encounter Deck
  • Place +1 Threat on Main Scheme
  • Search Encounter Deck for a Minion, put into play engaged with you.

Starting Villains

  • Attempt 1 - Hobgoblin + Vulture
  • Attempt 2 - Kraven the Hunter + Electro
  • Attempt 3 - Scorpion + Doctor Octopus

Villain + Module

Ronan the Accuser + Under Attack + Power Stone [Starts with Hero] + Ship Command

Difficulty

Standard

Hero

dRax, Gamora, Groot, Nebula, or Star-Lord

Aspect

aGGRESSIOn

Campaign Elements

  • 4 Units [GMW Marketplace]

Villain + Module

Sandman + Sinister Assault + City in CHaos

Difficulty

Expert

Hero

Spider-Man [Miles Morales]

Aspect

Aggression, Justice, Leadership, Protection or All Basic

Villain + Module

Tower Defense + Streets of Mayhem

Difficulty

Expert

Hero

Ant-Man, Black Widow, Spectrum, Vision, or Wasp

Aspect

Leadership

Campaign Elements

  • 3 Damage to Avengers Tower

No. More. Avengers.

Starting with Round 2, each player will choose a Faction: Champions, Guardians, Web-Warriors, or X-Men.  For the remainder of Season 14, you will stick to your chosen faction unless told otherwise.

Required Content

  • Core Box
  • The Rise of Red Skull Campaign Box
  • Galaxy's Most Wanted Campaign Box
  • Mad Titan's Shadow Campaign Box
  • Sinister Motives Campaign Box
  • Green Goblin Scenario Pack
  • The Hood Scenario Pack
  • Wrecking Crew Scenario Pack
  • Scarlet Witch Hero Pack

Optional Content

  • Mutant Genesis Campaign Box
  • Captain America Hero Pack
  • Cyclops Hero Pack
  • Gambit Hero Pack
  • Gamora Hero Pack
  • Ironheart Hero Pack
  • Hulk Hero Pack
  • Ms. Marvel Hero Pack
  • Nebula Hero Pack
  • Nova Hero Pack
  • Phoenix Hero Pack
  • Rogue Hero Pack
  • SP/dr Hero Pack
  • Spider-Ham Hero Pack
  • Star-Lord Hero Pack
  • Storm Hero Pack
  • Thor Hero Pack
  • Venom Hero Pack
  • Wolverine Hero Pack
Loki descends upon the city with an army of Aliens, dividing the Avengers and unleashing chaos in every busy intersection, dark alley, and sky bound rooftop. Scarlet Witch finds herself confronted with Loki himself who proceed to duplicate himself, surrounding our hero!

Villain + Module

Loki + Whispers of Paranoia + Band of Badoon + Infinity Gauntlet

Difficulty

Standard

Hero

Scarlet Witch

Aspect

Aggresion, Justice, LEadership, Protection, or All Basic

Scarlet Witch fights her way across the city, eliminating one Loki illusion after another.  With the original Loki finally defeated, Scarlet Witch flies high above the city and watches as her fellow Avengers are tricked into causing more harm than good.  Hulk in particular, smashes into a corner gas station, unleashing catastrophic results.  With untold damage done, Wanda is taken aback.  She whispers three words, "No. More. Avengers."

In that instant, reality re-writes itself.  A new world is formed, one without its Avengers.  However, it is not a world without heroes.  Champions, Guardians, Web-Warriors, and X-Men stand in their place.  Will they fare better at protecting this world?

Villain + Module

Risky Business + Wrecking Crew

Difficulty

Standard II

Hero

Champions

  • Ironheart
  • Nova
  • Ms. Marvel

Guardians

  • Gamora
  • Nebula
  • Star-Lord

Web-Warriors

  • Ghost-Spider
  • SP//dr
  • Spider-Ham

X-Men

  • Colossus
  • Cyclops
  • Storm

Aspect

Leadership

Deck-Building Constraint

No cards with "Avenger" trait.  At least 3 cards with or requiring your faction trait.

These new heroes have much to prove to the world and to themselves.  Norman Osborn finds himself on each teams radar.  That probably wasn't a good idea.  The Green Goblin's plan is easily foiled though the approaches are a bit messy.  Each team managed to interfere with the others, making the job just a little bit tougher.  Maybe it's time for more collaboration...

Villain + Module

Absorbing Man + power Drain

Difficulty

Standard

Hero

Champions

  • Spider-Man [Miles Morales]

Guardians

  • Gamora

Web-Warriors

  • Spider-Man [Miles Morales]

X-Men

  • Shadowcat

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Deck-Building Constraint

No cards with "Avenger" trait.  At least 2 cards with or requiring your faction trait.  At least 1 card with one of the other FACTION'S traits.

Absorbing Man is no match for the combined efforts of our new teams.  However, The Wrecking Crew is back for a re-match, and they're not content being Minions this time.

Villain + Module

Wrecking Crew

Difficulty

Expert

Hero

Champions

  • Ms. Marvel
  • Nova

Guardians

  • Adam Warlock
  • Drax
  • Groot
  • Rocket Raccoon

Web-Warriors

  • Ghost-Spider
  • SP//dr

X-Men

  • Gambit
  • Phoenix
  • Wolverine

Aspect

Aggression

Deck-Building Constraint

No cards with "Avenger" trait.  At least 1 cards with or requiring your faction trait.  At least 2 cards with one of the other faction's traits.

The Wrecking Crew puts up a stronger fight than your last bout with them as mere minions.  Something seems off.  As you defeat the last of the Crew, their projected images fade away, replaced with a black goo forms.  Mysterio is revealed!  By his side sits an entranced Scarlet Witch!  What has he done‽

Villain + Module

Mysterio + Symbiotic Strength + Personal Nightmare

Difficulty

Expert

Hero

Champions

  • Ironheart

Guardians

  • Venom

Web-Warriors

  • Spider-Ham

X-Men

  • Rogue

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Deck-Building Constraint

No cards with "Avenger" trait.  No cards with or requiring your faction trait.  At least 3 cards with one of the other factions traits.

OR

Villain + Module

Mysterio + Symbiotic Strength + Personal Nightmare

Difficulty

Standard II + Expert II

Hero

Captain America, Iron Man, Hulk, OR Thor

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Mutation

Required Content

  • Core Box
  • The Rise of Red Skull Campaign Box
  • Galaxy's Most Wanted Campaign Box
  • Sinister Motives Campaign Box
  • Mutant Genesis Campaign Box
  • Mojo Mania Scenario Pack

Optional Content

  • The Rise of Red Skull Campaign Box
  • Drax Hero Pack
  • Gambit Hero Pack
  • Ms. Marvel Hero Pack
  • Nebula Hero Pack
  • Nova Hero Pack
  • Quicksilver Hero Pack
  • SP//dr Hero Pack
  • Star-Lord Hero Pack
  • Vision Hero Pack
  • War Machine Hero Pack
  • Wolverine Hero Pack

Villain + Module

Taskmaster + Sinister Assault + Hydra Patrol

Difficulty

Standard

Hero

Gambit, Ms.  Marvel, Rocket Racoon, Vision,  or War Machine

Aspect

Protection

Villain + Module

Master Mold + Mystique + Sentinels

Difficulty

Standard

Hero

Colossus

Aspect

Aggression, Justice, Leadership, Protection or All Basic

Villain + Module

Mojo + Horror + Western + Sitcom

Difficulty

Standard

Hero

Black Panther, Hawkeye, Nebula, Quicksilver,  or Wolverine

Aspect

All Basic

Set-up [In Encounter Deck, Set Aside, Removed From Game]

  • Attempt #1 - [Horror, Western, Sitcom]
  • Attempt #2 - [Western, Sitcom, Horror]
  • Attempt #3 - [Sitcom, Horror, Western]

Villain + Module

Sabretooth + Acolytes + Brotherhood

Difficulty

Expert

Hero

Shadowcat

Aspect

Aggression, Justice, Leadership, Protection or All Basic

Villain + Module

Escape the Museum + Goblin Gear + Galactic Artifacts

Difficulty

Expert

Hero

Drax, Ghost-Spider, Nova, SP//dr, or Star-Lord

Aspect

Leadership

Campaign Elements

5 Units for GMW Marketplace

Hydra. In. SPAAACCE!!!

Starting with Round 2, Rounds willincorporate campaign elements from The Rise of Red Skull and Galaxy's Most Wanted with bonus rewards based on position in the Season leaderboard and/or additional modular sets.

Required Content

  • Core Box
  • The Rise of Red Skull Campaign Box
  • Galaxy's Most Wanted Campaign Box
  • Mad Titan's Shadow Campaign Box
  • Mojo Mania Scenario Pack
  • Black Widow Hero Pack

Optional Content

  • Drax Hero Pack
  • Gamora Hero Pack
  • Nebula Hero Pack
  • Nova Hero Pack
  • Phoenix Hero Pack
  • Thor Hero Pack
  • Venom Hero Pack
This just in listeners!  The invasion has started!  Magic wielding aliens have secured Fort Knox.  Is this the end

Villain + Module

Ebony Maw + Bomb Scare + Black Order + Ship Command

Difficulty

Standard

Hero

Black Widow

Aspect

Aggresion, Justice, LEadership, Protection, or All Basic

The Intergalactic heist of Fort Knox seems not to have been the end of our troubles. Hydra, led by the devious Taskmaster have rounded up heroes as hostages.  Could Hydra and the space invaders be in cahoots?

Villain + Module

Taskmaster + Sci-Fi + Hydra Patrol + Ship Command

Difficulty

Standard

Hero

Nova, Phoenix, Rocket Raccoon, Thor, or Venom

Aspect

Justice

Campaign Elements

  • GMW Marketplace Units - Refer to "Available Units" on Season Leaderboard.  If this is your first Round of the Season, then 4 Units.
  • TRoRS - 1x Tech Upgrade if you add Experimental Weapons modular set to the set-up.
Crisis averted!  A merry band of heroes have rescued their captured allies and put Taskmaster to... task!  Our heroes tru-krrxz
Someth-krrxz
jam-krrxz
broadca-krrxz

Surprise listeners.  With the help of my new friends at Hydra, we have quite a show for you tonight.  It's the Spider-Woman vs.  MAGOG!

Villain + Module

Magog + Legions of Hydra + Longshot + Ship Command

Difficulty

Standard

Hero

Spider-Woman

Aspect

Aggression + Justice, Aggression + Leadership, Aggression + Protection, Justice + Leadership, Justice + Protection, Leadership + Protection, or All Basic

Campaign Elements

  • GMW Marketplace Units-  Refer to "Available Units" on Season Leaderboard.  If this is your first Round of the Season, then 7 Units.
  • TRoRS - 1X Condition Upgrade [Basic] if you add Anti-Hero Propaganda and*Medical Emergency Obligations to player deck.

We're back on the air and Spider-Woman is back on Earth.  Good Show!  Our troubles aren't over just yet though, as a new set of Hydra flanked little green men are invading Washington D.C.!  Luckily, we've got our own group of space men, women, and trees to keep them at bay!

Villain + Module

Brotherhood of of Badoon + Hydra Assault + Ship Command

Difficulty

Expert

Hero

Adam Warlock, Drax, Gamora, Groot, or Nebula

Aspect

Aggression

Campaign Elements

  • GMW Marketplace Units-  Refer to "Available Units" on Season Leaderboard.  If this is your first Round of the Season, then 9 Units.
  • TRoRS - X random Rescued Heroes [Taskmaster Encounter Set] added to deck if you add Experimental Weapons Modular Set and attach X Experimental Weapons to Villain.

The Broterhood of Badoon has been defeated, but under our very noses, the devilish tyrant Red Skull has seized the white house. His army of powerful aliens and Hydra soldiers, stands at the gates.  His machinations in plain view now. Together they've amassed a collection of galactic artifacts, twisted baubles of immense power, now at the Red Skull's disposal. Captain America is our final hope.

Villain + Module

Red Skull + Galactic Artifacts + Children of Thanos + Ship Command

Difficulty

Expert

Hero

Captain America

Aspect

Aggression, Justice, Leadership, Protection, or All Basic

Campaign Elements

  • GMW Marketplace Units-  Refer to "Available Units" on Season Leaderboard.  If this is your first Round of the Season, then 13 Units.
  • TRoRS - 1X Condition Upgrade [Improved] if you add Martial Law and Zola's Algorithm to player deck.

All-Stars: Oops! All Goblins

Required Content

  • Core Box
  • Sinister Motives Campaign Box
  • Green Goblin Scenario Pack
  • The Hood Scenario Pack
  • Mojo Mania Scenario Pack
  • Storm Hero Pack
  • Wolverine Hero Pack

Optional Content

  • Galaxy's Most Wanted Campaign Box
  • Mad Titans Shadow Campaign Box
  • Mutant Genesis Campaign Box
  • Black Widow Hero Pack
  • Captain America Hero Pack
  • Cyclops Hero Pack
  • Ironheart Hero Pack
  • Nova Hero Pack
  • Phoenix Hero Pack
  • Rogue Hero Pack
  • SP//dr Hero Pack
  • Spider-Ham Hero Pack
  • Venom Hero Pack
  • War Machine Hero Pack

Villain + Module

The Hood + ???

Modular Sets

  1. City in Chaos
  2. A Mess of Things
  3. Sinister Assault
  4. Power Drain
  5. Running Interference
  6. Fantasy
  7. Sinister Syndicate

Difficulty

Standard

Hero

Cyclops, Ghost Spider, Rogue, SP//dr, Spectrum, or War Machine

Aspect

Aggression

Modular Set Note

For your first official attempt, start with Modular set #1 (City in Chaos) in the Encounter Deck.  When asked to add a modular set to your Encounter Deck, add the next Modular set on the list, in order.  For your second attempt, start with Modular Set #3 (Sinister Assault) and for your third, start with Modular Set #5 (Running Interference).  In each attempt, move down the list, circling back to #1 if needed.

Villain + Module

Risky Business + Deathstrike

Difficulty

Standard

Hero

Wolverine

Aspect

Aggression, Justice, Leadership, 'Pool, Protection or All Basic

Villain + Module

Spiral + Goblin Gimmicks + Crime + Fantasy + Horror

Show Deck

Each attempt starts with a different environment in play

Difficulty

Standard

Hero

Black Widow, Captain America, Colossus, Doctor Strange, Rocket Raccoon, or Spider-Man [Miles Morales]

Aspect

Leadership

Villain + Module

Mutagen Formula + Shadow King

Difficulty

Expert

Hero

Storm

Aspect

Aggression, Justice, Leadership, 'Pool, Protection or All Basic

Villain + Module

Venom Goblin + Symbiotic Strength + Longshot

Difficulty

Expert

Hero

Ironheart, Nova, Phoenix, Shadowcat, Spider-Ham, or Venom

Aspect

Justice

Least Used

SOme of the least used heroes, villains, and modular sets. operate with standard Solo Play Rules.

Required Content

  • Core Box
  • Sinister Motives Campaign Box
  • Mutant Genesis Campaign Box
  • The Hood Scenario Pack
  • Phoenix Hero Pack
  • Spider-Ham Hero Pack
  • Rogue Hero Pack

Optional Content

  • Cyclops Hero Pack
  • Drax Hero Pack
  • Gambit Hero Pack
  • Gamora Hero Pack
  • Ironheart Hero Pack
  • SP//dr Hero Pack
  • Star-Lord Hero Pack
  • Storm Hero Pack
  • War Machine Hero Pack
  • Valkyrie Hero Pack
  • Vision Hero Pack

Villain + Module

Sabretooth + Brothers Grimm + Mystique

Difficulty

Standard

Hero

Phoenix

Aspect

Aggresion, Justice, LEadership, Protection, 'Pool, or All Basic

Round Challnge

Least damage to Robert Kelly at end of game.

Villain + Module

Project Wideawake + Guerrilla Tactics + Zero Tolerance

Difficulty

Standard

Hero

Colossus, Cyclops, Gamora, Ironheart, SP//dr, or War Machine

Aspect

Protection or 'Pool

Round CHallenge

Most Sentinel enemies in play at end of game.

Villain + Module

Magneto + Sinister Syndicate

Difficulty

Standard

Hero

Spider-Ham

Aspect

Aggression, Justice, Leadership, Protection, 'Pool, or All Basic

Round Challenge

Use Valkyrie instead of Spider-Ham as your Hero.

Villain + Module

Venom + Crossfire's Crew + Symbiotic Strength

Difficulty

Expert

Hero

Drax, Gambit, Shadowcat, Star-Lord, Storm, or Vision

Aspect

'Pool or All Basic

Round CHallenge

Bell Tower on Quiet side at end of game.

Villain + Module

Mansion Attack + REAVERS + Brotherhood

Difficulty

Expert

Hero

Rogue

Aspect

Aggression, Justice, Leadership, Protection, 'Pool, or All Basic

Round Challenge

Most Traits on Rogue at end of game.

submit Results

Set-Up

Set-up will follow the standard  Solo-Play rules printed in the official rule books.  Be sure to check Current Round info to be sure you're following the proper constraints. You'll be completing 3 games during each round, each using the same Hero, Aspect, and deck construction.

Hero/Aspect Selection

The available Heroes and Aspect for each round will be listed in the Current Round info.  Sometimes you'll be locked into a single aspect and be able to choose 1 of the 3 randomly selected Heroes each Round.  Other times you'll be locked in to a single character but have to pick your aspect.  No matter the case you'll be using the same Hero, Aspect, and deck construction for the entire round.

Reporting

The latest reporting page can be found below the Current Round info and should be filled out after the completion of each match. Meaning, I should receive 3 reports from you each Round. If you submit more than 3 reports, only the first 3 will be accepted. You'll have until end of day on the final day of each Round to get your third report in. If you complete less than 3 games, your data will be removed from the set and you'll be excluded from the ranking. This is the only fair way to stop people from taking advantage of having one really good game to base their score on.  Results of all reporting will be shared in the following days, pending my availability.

Reporting Questions

  • Your Discord/League Username - Self-explanatory
  • Hero/Aspect Used - The Hero and aspect combination you played during the match.
  • Win/Loss - Self-explanatory
  • Turns - How many rounds the match lasted.  (Turn counting advice: place an additional HP dial on top of the encounter deck, starting at 01, and to increment the dial after encounter cards have been resolved.)
  • Villain Stage - Current stage of the Villain at end of match.
  • Villain/Minion HP - Current Villain + Minion HP at end of match.
  • Main Scheme Stage - Current stage of the main scheme at end of match.
  • Threat - Current Threat on Man and All Side Schemes in play at end of match.
  • Hero/Ally HP - Current HP of Hero + Allies in play at end of match.
  • Comments - These questions are (usually) optional and are used to improve future rounds, determine user opinions.

Ranking

At the end of each Round I'll release Round Rankings, Season Rankings, and Overall Rankings in the results section.  We use what's referred to as "Themed Scoring" to determine scores and rankings.  Think of scoring like a rubric the citizens of whatever city you want to imagine use to rate hero performance and compare results.  League Rounds completed would be like a dependability score, how often does hero x show up?  Villain Score would be akin to how often the Villain and all of their minions are apprehended.  Etc.

Rankings will be determined with the following weighting:

Win% > Villain Score = Scheme Score > Turns Taken > Hero Score

Your score is then modified based on your XP.  The more often you play and the more difficult the Rounds you attempt, the bigger the bonus you receive to you score.

Where does each score come from?

  • XP - Calculated based on the difficulty of each Round.
  • Win % - Pretty self explanatory.  Your Win%.
  • Villain Score - Calculated based on your Villain Stage and remaining Villain + Minion HP at end of game.
  • Scheme Score - Calculated based on your Main Scheme Stage and remaining Threat across all Schemes at end of game.
  • Turns Taken - The number of Turns/Game Rounds you took to complete your game.
  • Hero Score - Calculated based on your hero's max HP and Hero + Ally HP at end of game.

What cards are legal to use in League play?

Any officially released card can be used assuming you are following the proper deck-building constraints (all Hero cards, 1 Aspect unless otherwise allowed, number of cards, etc.)

My name isn't on the reporting form.  Did I do something wrong?

Probably not.  i have to add names manually to that list. To make my life easier I do it all at once at the end of a Round. For your first Round, simply select *New User* for all three attempts. If you've previously completed a Round and you don't seen your name there, please feel free to reach out to me.

Season X, Round Y is over.  Can I still enter?

Not at this time.  I am working on a potential workaround for this. Stay tuned!

I made a mistake on my reporting form. Can I fix it?

No problem.  Simply re-submit the form with the correct info and call attention to the reason for the changes in the "Questions and Comments" section.

What is proper "practice Round" etiquette?

Everyone has their own personal feelings on this issue.  Some play their chosen Hero + Aspect against a different Villain + Module. Other players practice with the Round's set-up and go in acknowledging it's a practice Round to tweak their deck/strategy. There is no set in stone rule other than when playing an official match, play it to the end and do not turn a practice match into an official match just because it's going well. Official matches should be played in their entirety knowing that it is an official match.

Why can't I change my deck between attempts?

The reason we have 3 attempts with the same deck each Round is to prioritize skill over random luck.  Anyone could get a series of great draws or lucky encounters.  Few are that lucky over three matches.  This levels the playing field and lessens the effects of random chance.

What are Flights?

In the simplest terms Flights are 3 divisions based on skill while Ranking divides each flight based on League scoring.

In more detail, XP is factored into your score as a "dependability" score.  How often does your hero show when times are tougher?  When calculating which Flight you'll be part of, we remove XP from the equation, leaving just the skill based stats remaining.  Once your flight is determined you're then ranked against those within your same Flight/similar skill level, this time with XP factored in.

Flights are re-calculated each Round.

What makes someone an Agent of S.H.I.E.L.D.?

The Agent of S.H.I.E.L.D. is the player with the single highest scoring game in a given Round.  They may not be the top player based on their other two games and they may have just been very lucky.  Either way, their one exceptional game garners this title and associated praise.

What are Alliances?

An Alliance is a group of 2-5 Solo Champions League members who work together to compete against other groups in the Alliance Leaderboards each Round.

How Do Alliances Work?

In any given Round, each player still plays solo but their scores are combined to create an Alliance score.  The catch?  No two players in the same Alliance can play the same Hero + Aspect combination.

Examples:

  • In a choose your Aspect game, all members of the Alliance have to play a different Aspect.
  • In a Choose your Hero Round, all members have to play a different Hero.

Who Can Start or Join an Alliance?

Alliances are open to anyone who has completed at least 1 Solo Champions League Round.

How Do I Start an Alliance?

Registering an Alliance can be done through the form below!

YouTube Channel

Streaming solo card and board games 2-4 days a week. League games, campaigns, Patreon exclusive challenges, etc.

Get started now   ❯ 

Etsy Store

Specializing in game mats for card and board games.  Custom items available.

Get started now   ❯ 

Patreon

Back the Patreon to receive updates, mid-Round results, members only Rounds, Exclusive videos, etc.

Get started now   ❯